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3D Modeling for Games II

Lesson 1

Getting Started

Lesson 2

Basic Photoshop

• Video Runtime: 25m 1s

Lesson 3

Tile Texture

• Video Runtime: 24m 23s

Lesson 4

Wacom Tablet Properties

• Video Runtime: 11m 52s

Lesson 5

Layers

• Video Runtime: 13m 2s

Lesson 6

Lights

• Video Runtime: 14m 10s

Lesson 7

Sizing and Saving Texture Maps

• Video Runtime: 13m 54s

Lesson 8

Texel Density

• Video Runtime: 16m 6s

Lesson 9

Basic UV Unwrap

• Video Runtime: 14m 51s

Lesson 10

The UV Editor

• Video Runtime: 11m 55s

Lesson 11

Adding Maps to Objects

• Video Runtime: 8m 0s

Lesson 12

Auto and Smart Unwrap

• Video Runtime: 21m 3s

Lesson 13

To Sphere

• Video Runtime: 11m 6s

Lesson 14

Unwrap Follow Active Quads

• Video Runtime: 12m 37s

Lesson 15

Setting Seams for UVW Unwrap

• Video Runtime: 14m 34s

Lesson 16

Smoothing and UV Elements

• Video Runtime: 8m 55s

Lesson 17

Element Selection

• Video Runtime: 7m 15s

Lesson 18

Positioning of Unwrap Elements

• Video Runtime: 13m 36s

Lesson 19

Weld, Stitch, and Breaking UV Elements

• Video Runtime: 26m 45s

Lesson 20

Relaxing UV Vertices and Elements

• Video Runtime: 14m 43s

Lesson 21

Packing UV Elements

• Video Runtime: 21m 21s

Lesson 22

Mesh Smooth and Edge Crease

• Video Runtime: 13m 51s

Lesson 23

Cycles in Blender

• Video Runtime: 19m 42s

Lesson 24

Texture Paint

• Video Runtime: 15m 50s

Lesson 25

Basic Sculpt

• Video Runtime: 16m 55s

Lesson 26

Baking ID Maps

• Video Runtime: 22m 26s

Lesson 27

Baked Textures

• Video Runtime: 17m 38s

Lesson 28

Creating Normal Maps

• Video Runtime: 13m 9s

Lesson 29

Sub-D Modeling Intro

• Video Runtime: 13m 32s

Lesson 30

Final Practical